var Boot={
	preload:function(){

	},
	create:function(){
		console.log('create our game');
	},
	update:function(){

	}
};
var game;
window.onload=function(){
	game=new Phaser.Game(800, 480, Phaser.AUTO, 'game');
	game.state.add('boot',Boot);
	game.state.start('boot');
};